Transcript
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Conversations from the front lines of marketing. This is be tob growth. Today
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I am joined by Evan Davies.
He's the head of marketing, partnerships and
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maker growth over at Coda. Evan, were so glad to have you on
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the show today. Man. Yeah, thanks for having me. I got
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to say you're probably the first person
that I have ever interviewed who has maker
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growth in their title. So break
that down for me a bit, tell
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me what that entails. Yeah,
I you know, it's makers. Makers
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are the customers of Coda and I
think marketing, at least from my point
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of view, is all about understanding
your customers, empathizing with them, working
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with them to tell your story.
So definitely a big part of my job.
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I love that as a as a
title and yeah, you just having
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them as the center and then you
knowing that that's part of your role.
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It's got to be pretty cool to
be like that, close and kind of
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in the action. Today. Really, I invited you on the show because
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I want to pick your brain and
have a conversation around the code of Gallery.
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It's an approach in a method that
I think marketers more broadly can learn
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from. Maybe let's just start with
a high level sort of explain what the
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idea for the other gallery is and
where that sort of started. Yeah,
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for sure, and probably worth starting
even from the beginning of just what how
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we think about marketing in general.
I CODA and and just my philosophy on
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this is a started, maybe as
a bit of background to I a lot
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of my philosophy on this has been
informed by a career that's been spent in
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a bunch of different areas. Inside
of you to be company, to book
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any tech companies, from product to
customer success in sales and now to go
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to market. So a lot of
the ways we think about our marketing strategy
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here is based on that. And
just as a quick background or I've I
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started, I cut my teeth in
product as a PM at accenture. was
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working actually pretty an early stage team
inside of obviously very large company building out
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a new technology stack for trading practice
that was being rebuilt when I, when
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I joined the company from there,
moved into a services role inside of a
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inside of a product team. So
I actually joined box pre IPO and kind
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of their hypergrowth days building out their
box consulting arm, which is basically their
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internal services team. But I quickly
expanded to thinking about how to productize and
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operationalize a bunch of different services offerings
that we had and think about how that
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supports our overarching company strategies of growing
into BB companies, going up market it
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professionals, that sort of thing.
And then was joined code as our kind
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of earliest go to market higher in
two thousand and seventeen, back when we
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were in stealth mode. We're actually
a different name at the Times. My
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favorite first projects worked on was renaming
the company. For Those Unfamiliar Code as
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this a new all on one doc
for team. So think best parts of
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Docs, spreadsheets, applications all in
one flexible tool. And since I know
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a lot of your listeners are marketers, I think everything from how you manage
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launch briefs and Messaging Strategy Development,
the actual launch calendar and asset creation to
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even signing off reviewing content to actually
crane Dow Boards on Channel and campaign performance,
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all that stuff can happen inside the
Coda and my team, as we
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think about what the gallery represents,
is responsible for all parts of our marketing
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motion, from product marketing to PR
and communications to how we engage and enable
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our sales force to God and tell
our story. But it also includes this
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kind of ecosystem component, or this
maker component, which is how do we
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grow the understanding of our product through
our user base, through our maker community,
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which is the group of people who
are really leaning into the product,
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building amazing things that we would have
never thought of and bringing those out into
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the world and engaging our our target
audience. And so you ask the question
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at the beginning of you know what
the gallery where came from, why it
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exists. There's a lot of reasons
for it, but I think you know
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at the beginning when we were in
stealth, you know our biggest first question
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is like how we going to what
are we going to do when we launch
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this product? Like it's a horizontal
tool. You can build any kind of
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will with it. You want any
kind of solution. How are we going
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to anchor or messaging strategy? Can't
you can't just say the tool for everybody?
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Yeah, it's almost like too much
white space, right. Yeah,
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exactly. It's like it's a huge
opportunity, but it's also a huge kind
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of challenge. And so if you
can imagine some of the earliest parts of
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that conversation, we're okay, what's
our core positioning and messaging? What's our
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main target audiences we really care about
very deeply. But then there's this other
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part, which is how do you
inspire potential users with what's possible with Codea?
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We already knew in the earliest days
of talking to our customers that really
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clicked for them when they saw a
compelling example or the way another person was
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using it. Less so like the
perfect onboarding experience inside of the product,
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and so we knew we wanted to
create a space to host some of those
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best examples. We kind of split
the difference between, okay, partially going
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to be used for inspiration better also, for many will be used to get
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started. People take one of those
pieces of content and probably want to try
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it out. And it really is
evolved significantly since there. But that was
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kind of the first inception point of
the gallery and it was truly when we
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launched, it was like fifteen individual
docks. It was kind of a very
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simple single landing page, code iohe
Gallery, and it's ground a ton since
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then. Yeah, well, maybe
talk about how it's evolved as well over
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time. The reality is, like, not everyone listening to this is going
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to be working with a product that's
like open source and we're not all going
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to maybe apply this in the same
way, but there's several fascinating pieces to
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creating something like a gallery and we're
all thinking about like how can we make
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our product more accessible, how can
we show it in use, and that's
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some of what fascinated me originally about
the gallery. Is like, I don't
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work with an open source product,
but if I could show how the thing
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that I have is can be used
and give examples, templates, that sort
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of thing, there's a lot of
use in that and I think a lot
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of our listeners would be in that
space. I know one thing that you
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guys have done a lot is think
strategically about partnerships and within the gallery,
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how does that kind of work?
How has the gallery impact of the way
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you think about partnership specifically? Yeah, I am. I mean it's interesting.
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I think part of like you mentioned, not every company is an open
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source product, so it's hard to
think about, you know, the same
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kind of strategy. The end of
the day, I feel like the gallery
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is the best parts of customer marketing, which is definitely a big theme awesome
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in marketing in general. I was
listening to your previous podcast of Russelan,
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who's actually somebody of a few times
before. Is that thrive, but the
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idea of customer marketing and telling really
compelling stories through what your customers are able
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to accomplish the product. I see
this as an evolution of that and you
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know, you mentioned partnerships as a
component of this. I see the best
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customer marketing relationships were creating our feel
like partnerships at the end of the day.
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They don't feel like a point in
time. We're building one thing together.
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We're doing one CO marketing push on
this asset that says like, you
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achieved x amount of value with our
product and and I can now put in
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a sales deck and then send that
out to people. It's really about these
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the folks were working with to tell
our story are deep advocates of the products
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and this is an opportunity for us
to not just tell a great story that
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we can re use in other parts
of our marketing and sales motion, but
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opportunity to deepen that relationship and and
have that customer feel connected enough to revision,
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to advocate for us and to help
us grow through word of mouth.
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I think there's so many strategies folks
on this now everyone talks about community is
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like, Oh, communities the like
holy grail of like how do you grow
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in the early days? I see
this is a very core part of that.
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It's building relationships with your user base
such that they feel connected and excited
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to promote, promote you. Word
of mouth is the best, best acquisition
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channel you can have in this is
one way to do that and this is
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a very public way of word of
mouth. So it's it's not quite just
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word of mouth, it's like word
of mouth through a megaphone. Give me
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an example of how this works,
like these partnerships and how this is used
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in in the gallery? Yeah,
yeah, I think I'll give a few
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different examples which kind of speak to
different target audiences that we work with with
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Coda. I mean CODA is used
at tens of thousands of companies, but
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it's also used individually. It's used
in small teams and start ups. So
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we often have to kind of segment
our strategy and figure out, okay,
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how do we best support those different
use cases? And so the way that
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we do this gallery base marketing is, is this somewhat a line to that
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so starting with kind of like the
example that I think people be most familiar
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with is like the turning the case
study on its head. You have a
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customer with a brand that's reputable credible, they use your product. You find
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a really compelling scenario that you want
to share broadly in some story of like
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what the value is they achieved with
your product. Companies like Phigma or Uber.
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We've done kind of those types of
relationships with and you know we start
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with a similar thing. That's probably
expected. You work with that team to
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build out the story. You understand
what the problem they had was, why
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Coda was a great solution with value
they achieved. We go a step further
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in that model, which is our
goal, is to make their idea actionable
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for the person who reads that piece. I think, like you, there
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are millions of blog posts out there
of case studies of product usage, of
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like how can I do XYZ process
better? But the moment that you can
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actually quickly take that idea and turn
into action or try it for yourself is
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what it becomes powerful. Code obviously
is a unique position to do that because
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our product is a mixture of content
and and actual implementation. But I think
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everybody can if they think about it
this way. You can find creative ways
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to do that within your product.
And so with Phigma as an example,
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they run a lot of their product
roadmapping process on CODA. They do a
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lot of their product requirements development and
review inside of Coda, and we worked
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with one of our main champions there, who's the head a product, to
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kind of codify this this experience that
they've created into a template that also had
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this kind of longer form case study
and really start focusing on like the small
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experiences that made it delightful. It's
not just about like here's this big product
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solution you can go adopt in your
org. It's like here are the philosophies
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that this person who implemented the product
has, here's what's unique about how pigma
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operates that made the solution compelling and
here's where you can play with it and
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see it for yourself and action.
And for other products you can just be
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as simple as showing the screenshots with
the gifts or the you know, a
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video walk through. For products like
ours, it's we want you to be
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able to touch and feel the solution
that they use every day. As you're
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reading about it and that just creates
kind of a really it's both a brand
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association. You know, CODA plus
Phigma. Obviously we have a really great
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relationship with that team. They use
our product, we partner with them in
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a bunch of different things, but
it's also creating this understanding of the individual
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user behind the solution. You get
to know Yuki, you get to know
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his philosophy on product management and US
having a close relationship with him means that
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he's more likely to take that story
into other other conversations with other product managers,
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cpos and you know, we've we
found ways of kind of connecting.
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The thing is that the philosophies the
FIGMA has on product to a bunch of
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other companies that are interested in how
pigma runs and how they operate, and
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we try to help mediate or make
that those conversations happen. I love the
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idea of content and implementation, story
and interaction kind of happening simultaneously, because
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we all have interacted with enough content
on the Internet where you're like this is
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another blog and another basically like static
page that's telling me how to do something
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but not giving me like a way
of interacting with it, and I don't
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think you have to have. You
guys obviously are in a unique position,
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but I think it's easier to just
default to a blog format than to think
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like how can I make what I'm
doing more interactive, even if it's breaking
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it down and some is video,
some it's like do you could use different
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types of mediums all in one longer
form piece of content? That would just
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make interaction easier, right, which
is one of the first things that I
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would like in as I was looking
at your guys as gallery, I'm just
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like, man, we have to
be creating more interaction. And I know
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people are doing this on the sales
demo side right, like getting rid of
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maybe the person that has to run
the demo and you could just test out
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the product. But actually think there's
ways marketing should be doing this as well
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and just implementing this in the content
we're creating. And so I find this
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absolutely fascinating and worth all of our
time to just like dig in and ask
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ourselves a few more questions to go
like how can we make our content more
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interactive and not just maybe a blog? Yeah, yeah, I mean even
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just thinking about the dynamics of mean
we offer and think of the content that's
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publish the gallery. Each individual piece
is its own almost small APP it's,
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you know, the more the market
place feels almost like a you know,
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the new kind of APP store,
but you know, it might feel like
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a blog when you first lay in
there, but then as soon as you
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start interacting with stuff. Each of
these is a compelling, unique solution which
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is both a new entry point for
the product but also an opportunity for folks
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to to kind of build up a
set of docks that represent their philosophy.
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It's an implementation, it's almost a
set of products that they're they're putting out
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into the universe and they can build
their own communities and their own interest groups
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around that content as well. Like
Bei, there's some gravitational pull when you
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have a okay, here's how I
think about managing product. Here's a specific
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way that I've implemented that philosophy in
a company that I work at, and
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invite people to comment on it,
to kind of share their own versions of
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that. You know, another example
of this is actually something that we've started
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building out internally, which you keys
this this pigma example fits into this larger
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story of our founders SASHIMA Rocho used
to work at Youtube, RAN PROC design
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engineering on the youtube products for a
number of years before we founded Coda,
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and he's just had, you know, hundreds, if not thousands of conversations
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with thought leaders, heads of products, engineering design, all these different folks
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with unique perspectives and how to run
these team, teams, these organizations,
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how to build great products, and
so we've actually turned this into this this
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book that he's running called rituals of
great teens and the ideas. How do
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you like take all these unique perspectives
and bring them together and kind of show
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them side by side and allow people
to kind of navigate and experience not just
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the like content side of it,
but experience what it feels like to actually
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have those implemented in your own teens
and feeling a little bit like a choose
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your own adventure of like Hey,
I have this I'm trying to figure out
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how to solve planning at an organizational
level and evolve it for my fast growing
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team that's now distributed all the way
down to I just want to do I
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want better one on ones with my
with my team, and you can find
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really compelling customer example of just their
philosophy on oneones in general, Code Agnostic,
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and then you have the like and
here's how you can try it for
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yourself in one click version. Yeah, which is really compelling. It is
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really complete. Okay, I want
to talk a little bit about some of
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what you were just saying and like
team rituals and incentives I or I know
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have become too new focuses. But
let's before we get there, let's stay
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kind of in fact, let's rewind. Let's go back into the past a
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bit and talk about the beginning.
You had mentioned. It was like what,
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fifteen docs kind of just sitting there
like this is sort of what we're
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going to start with as a gallery. You have to have some sort of
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like snowball effect to get something like
this rolling. What do you think was
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most important to make this something you
guys wanted to feature on the site have
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as like a cornerstone of what Coda
is like? How do you gain that
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momentum? Yeah, I mean there's
definitely a supply and demand aspect to this
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and I'd say the first few years
that the gallery was was up and running,
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all of the content was was curated
by someone at Coda. There was
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no way to kind of publish yourself. You'd like thought of form, you'd
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submit and then somebody in the company
would take a look and and then ultimately
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surface in the gallery experience. And
you know, just that friction alone creates
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a bit of a you're not going
to get as much inbound interest or growth
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of the supply side when you have
that. It did let us do a
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bit more of like early exploration,
quality control, make sure that we're understanding
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what why people are bringing things in. So it created this explicit moment for
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us to evaluate why do people care
about publishing here? What are they trying
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to bring into the gallery? But
during that time, I think a lot
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of this was also just having somebody
whose full time job was thinking about this
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experience. I hired somebody very early
named Al who is a big community advocate
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for ours, Al Chen, and
he, you know, he basically take
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up took on this experience of okay, you know, both figuring out what
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people are coming to gallery and trying
to submit and helping facilitate that process.
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But he was also thinking about what
are all the different places where we can
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find solutions on the Internet in our
customer base that would make sense to feature
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here either as inspiration for our users
or as it getting started kind of material
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for people had just signed up,
and just having somebody who's spending the time
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searching for the right composition of content
aligning that to our mainline kind of strategies
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as a company was really affected,
at least at that building that initial supply
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up so that it was you came
to the gallery, it wasn't just twelve
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things. It was like an inspiring
set of hundreds of documents and he did
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a lot of early story mining as
well with our existing customers. So being
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able to you know, I'd say
when in doubt, when you start look
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inward, find, you know,
find the customers who are really building something
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awesome and find ways of telling their
story effectively. You'll be able to mind
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a ton of gold from that.
Yeah, having that person to that's just
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like owning and thinking through like how
are we constantly improving it, and being
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a community advocate ends up being a
big proponent of this. Even though there's
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like part of this is that it's
content strategy, it's also very much communal
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and customer facing conversations, and so
I like it's a mix of like almost
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what you need, even personality wise
to own something like this. Yeah,
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yeah, and you could either say
it's Oh, we need a content marketing
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person or we need a community champion
type member. I think these two is
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very related roles, especially in a
company like ours, and they should hard
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to find the Unicorn and folks who
are really good at everything in that in
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that realm. But it was is
great early experience working with that on this.
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And then, yeah, I think
one of the other things is,
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just as you evolve your strategy,
it's you know what, how do you
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productize some parts of this experience?
I think was really important and luckily,
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you know she's you're coming from Youtube
and thinking a lot about what it means
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to grow via your users and and
put them friend center and your in your
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marketing. You know, was already
we were already heavily invested from a product
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perspective on making this experience great and
feeding it. And so in a couple
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of years later, we actually productize
the publishing feature. So that became a
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core part of our product experience.
We built a bunch of UI components as
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well as reporting elements that made it
obvious, you know, when you're publishing
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you have this really great you know, experience. You want people to have
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a great France landing on the content
you create, as well as some analytics
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and understanding of how people are engaging
with your content as kind of an initial
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incentive and the fast forwards. Now
we've built a bunch of other components in
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that, everything from kind of the
monetary incentives, like we rolled out a
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maker fund at our block party last
year. We built a REB sharing program
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or filiate program around this, to
just making publishing a delightful experience and and
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one that kind of has some obvious
gravity to it, building the kind of
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community and engagement around that content inside
of the gallery. Let's talk about the
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evolution and then I want to kind
of come up for air in the conversation
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on what you would do if you
were like maybe somewhere else. So that's
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where we'll go with the the rest
of this. Let's say, I know
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you I mentioned it a second ago, but there's kind of new to new
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focuses that have surfaced for you guys, team rituals and incentives. Maybe break
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down those two and how they've begun
to play a role in in your efforts?
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Yeah, I think I'd say are
to kind of categorize these things.
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The rituals is a story arc that
we can help kind of drive. That
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will help us prioritize who we work
with and how we kind of take all
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these all these unique stories of code
usage and tell them in a way that's
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concrete and compelling for a new audience. And the incentive side is more how
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do you create this motivation for the
long tail that would kind of continue participating
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in the ecosystem and all the individual
makers out there who may not be totally
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bought into cody yet? What?
What are the reasons that they should engage
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with the product more deeply? But, sorry, rituals, I mean I
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think this. I mentioned the book
earlier, rituals of great teams, and
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you know, one of the classic
challenges with motion like this is very quickly
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you just have this whole vast expanding
amount of content that exists about what your
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product can do and how it can
help solve specific problems for specific types of
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users, and there's only so much
you can really do to kind of categorize
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and and structure it. Our gallery
kind of has two dynamics for doing that.
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One is use case or target audience
type categories. You know, if
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your product manager go here, if
you're a marketer, you probably want to
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go here. And we have the
other dynamic of the maker themselves, the
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maker profile. So for somebody who
like a UK, who's a cpout a
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company, who's published a few different
docs on the platform, has a place
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to kind of centralize all of his
perspective and the things that he's built.
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But beyond that, you know,
for the average person who's looking around for
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a product or for a company that
is has authority and is building some deeper
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thought leadership on things like product management, on I'm kind of building great great
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teams and great products. You need
to be focused a bit and you need
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to have like a compelling through line. So the rituals effort was partially a
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reflection of our CEOS experience and exposure
all these great ideas, but also away
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for us to kind of pull all
these stories together and one kind of narrative
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around what it means to run a
great team a great process. And you
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know, both the context for why
it's important to like address these often not
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really thought about things in your daytoday
life, like how I run my to
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do list or how I run my
one on, how I set up my
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meetings, get caidence or my calendar. Those things or maybe an afterthought,
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and some of our content speaks to
you. Should think of that as building
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a product in and of itself and
that will make you more effective as a
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leader or as a as a somebody
who's kind of at the ground floor building
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up these products, as well as
kind of just bigger picture, like how
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do you run and early stage company
and build out these process from zero to
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one versus scaling them from, you
know, one to a hundred two thousand?
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And so this ritual's concept helps us
tie together all this, you know,
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diverse out of content into a central
kind of playbook that people can navigate
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and search around. And I think
for other marketers out there, you know,
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we're always looking for these great stories. You know, this is this
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is just kind of how do you
package up this huge amount of in some
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cases user generated content, other cases
assisted content that we're working with these partners
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on, into something compelling and easy
to understand at the highest level for friend
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users. I love the just thinking
of repackaging what you already have. You
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have so many stories, you have
so much content you already have, giving
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it a different format, giving it
a different feel, but it's like you're
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not you didn't have to go out
and do a bunch of new work right
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like like you're there's already content in
house that you can then use, stories
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you already have, and that's a
big thing right now. I know we've
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talked about even here on B tob
growth over the last few months. It's
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just like, how are you actually
utilizing the content that you have, the
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stories that you do have? How
are you putting those in front of people
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in a consistent way where it's not
like we've all been guilty of this,
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but like we made the content and
now we forget the content right and like
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we never revisit what we have,
even though we've done the work to get
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the story. So I think that's
an easy takeaway, Evan, were coming
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to the end of our time together, but I want to go just okay,
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you done the work on the gallery. It's it's here. It's something
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we can go look at, people
can go interact with it. CODA DOT
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ioh gallery. I wonder for you, when you think of this, if
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we were to put you somewhere where
maybe it wasn't, you know, open
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source, where it's not just going
to be as straightforward as as this.
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Maybe apply it for our other marketers
listening, like, are there a couple
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key learnings that are rattling around in
your head, going hey, you guys
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should be thinking about this, even
though it's not the same product. This
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is an easy maybe take away from
this episode and this conversation. Yeah,
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I think. But three, three
points, I'd say. One is start
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early, to is put your customers
front and center and treat them like partners.
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And then the third would be experiment
and make sure that you're thinking about
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this in a full stack way,
from not just a marketer perspective but how
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that flows through to product and engineering
and how you kind of productize the experiences.
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So going through those this was part
of our strategy from the very beginning
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and we knew it was going to
grow into something much bigger, which,
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to a certain extent, gave us
this North Star that we were shooting for
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that we thought would be years in
the making but got us. You know,
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before we launched the main website the
product, we also have the gallery
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up up and running and a spirit
of like making early investments that then you
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can kind of ship away out over
time, starting right at the beginning with
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addressing this. This idea of how
do you do customer marketing, how do
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you how do you kind of build
up this this base of really compelling stories
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and use of your product, is
really important. I'd say also, like
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customer marketing, treating your customers as
partners is incredibly important and you know,
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if you start this process early,
it means you're going to you're going to
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mind all these great stories for for
wire users found value in your product,
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but also you're going to build these
relationships that last for many, many years.
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We still work with some of the
some of the users that I was
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working with when we only had a
dozen, when we were in stealth.
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That was those are still people engage
with today and they're people who still promote
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the product and still kind of bring
it to new companies and new experiences that
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they have. And so the more
you treat them like partners, both in
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building up your team and your process, so that you're really thoughtfully engaging with
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them and feeling like it's a partnership, not a I'm trying to pull a
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marketing story from you so I can
give it to my sales team. And
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similarly, on the flip side,
you treating them as partners, also treating
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like a community. That is going
to you're going to invest in over time,
395
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things like incentives. We talked about
everything, for the monetary ones to
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the like. You know, how
you involve these customers in events, in
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in kind of your strategy. That
helps them build their brand, it helps
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them feel connected to yours and gives
them a reason to participate much more actively.
399
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And the experimenting and working with the
product team to kind of build out
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the the solution for this, I
think. Yeah, most content marketing teams
401
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or folks who are in customer marketing
are probably just working in the, you
402
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know, the box of I have
a blog channel, I have a social
403
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channel, I have these like specific
channels that I have to work with.
404
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What is to hit quotas? It
yeah, and and and, in most
405
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cases, to your point, I
don't have like a product that I can
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just push publicly through a through a
publishing feature. I think if your product
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team is bought into this strategy and
sees the value early, there's a lot
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of creative things you can do to
both how you host this content and make
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it feel actionable, like we talked
about earlier, to what are the different
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00:29:03.960 --> 00:29:08.480
mechanisms for building out these incentive models
inside of your product. It could be
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as simple as embedding like a discord
feed into your into your blog, but
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those things require engineering work, they
require somebody to think, you know,
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holistically about why and how you want
that system to work, and so involving
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the product organ and experimenting with the
things that resonate for your audience, I
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think are all really important to me. It ends up coming back to viewing
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customers as partners because ultimately, like
if you're listening to the show, I
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know we have a variety of different
stage companies and marketers that are in different
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spaces. So maybe start early.
You Hear Evan say that, you're like,
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I can't start early anymore, but
they're going. Okay, but we
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can make an active effort to make
customers partners and there's so much that you
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can unlock there if you ask some
key questions, get around the right people
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and start brain storming of different ways
you could do that and you can make
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it mute truly beneficial, which is
a big deal. Like there's a lot
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of value that both sides can add
when you find the right partnerships. So
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that's one of the big takeaways I'm
taking away from you, Evan, and
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I love experimentation. Maybe we talked
about it too much here on me to
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be growth. I don't know,
maybe it's just a word I really enjoy,
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but I would say like that on
that end, if you can get
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the main idea and then iterate and
watch it evolve over time, I may
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a customer, customer partners and experimentation
and tandem is going to you're going to
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see a ton of marketing results if
you can lock that down, Evan.
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Any final thoughts here as we as
we close out? No, I think
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just excited that I feel like there's
just so many new places for marketing teams
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to play and a lot of new
products and even technologies that have been rolled
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out to make some of these experiences
more more effective. New Tools that make
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it easier for you to implement some
of these community building aspects, are incentive
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00:31:03.319 --> 00:31:07.319
building aspects into your into your course
stack. So think a lot of opportunity
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and happy to chat with anybody who's
who's interested in learning more of how we
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00:31:11.519 --> 00:31:12.799
done it. Yeah, tell us
a little bit about that. What's the
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00:31:12.839 --> 00:31:18.119
best way for people to connect with
you and obviously we've plugged coded out ioh,
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00:31:18.200 --> 00:31:21.960
but people should obviously go over the
website as well. Yeah, Evan,
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00:31:22.200 --> 00:31:26.000
Evan P Davies is my handle on
Linkedin. It's probably the easiest place
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to reach me. Wonderful. Well, thank you for stop and by be
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00:31:29.279 --> 00:31:33.440
to be growth today on fascinating conversation. Love the gallery. Want people to
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00:31:33.480 --> 00:31:36.279
go check that out and thanks for
breaking it down for us. That sounds
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00:31:36.319 --> 00:31:40.440
good. Thanks for having me to
our listeners. Thanks for checking out this
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00:31:40.640 --> 00:31:45.200
insightful conversation with Evan. If you
have yet to follow the show on whatever
448
00:31:45.240 --> 00:31:48.160
your favorite podcast platform is, go
ahead and do that so you never miss
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00:31:48.200 --> 00:31:52.519
an episode and if you would like
to connect with me, ask a question
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00:31:52.799 --> 00:31:55.599
or just have a conversation, I'm
available and Linkedin all the time talking about
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00:31:55.599 --> 00:31:59.079
marketing, business in life. So
Search Benjy Block. You'll find me over
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00:31:59.160 --> 00:32:02.559
there and it will be back real
soon with another episode. Keep doing work
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00:32:02.640 --> 00:32:17.880
that matters. B Tob growth is
brought to you by the team at sweet
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00:32:17.880 --> 00:32:22.039
fish media. Here at sweet fish
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00:32:22.119 --> 00:32:25.680
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